FPL gameweek planner

Plan the whole gameweek, not five separate decisions.

FPL Autopilot builds one plan around your actual squad: what to do with transfers, who starts, how the bench is ordered, where the armband goes and whether a chip changes the answer.

1 · Transfers

Buy, sell or roll

Start with the squad you own, your budget and the moves actually available to you instead of a generic list of players to buy.

2 · Lineup

XI and bench together

A transfer only makes sense if the final starting XI and bench order still make sense after the move.

3 · Captaincy

Choose the armband in context

Captain and vice-captain are part of the same plan, not a disconnected poll added at the end.

One decision system

Why a joined-up FPL planner matters.

FPL choices interact. Bringing in a premium player can change captaincy. A Bench Boost can make bench strength matter more than usual. Rolling a transfer can be better than forcing a move. A Wildcard can make a one-week transfer irrelevant. A gameweek planner should resolve those trade-offs as one team-level decision.

Go deeper

FPL transfer planner

Evaluate buys, sells, rolling and points hits around the squad you already own.

FPL captain picker

Make captain and vice-captain calls that fit the rest of the gameweek plan.

FPL chip strategy

Decide whether a chip improves this gameweek enough to reshape the plan.

Get one plan for your next gameweek.

Connect your FPL team. Your first researched plan is free.