About FPL Autopilot

FPL is fun until it becomes another thing you have to remember.

I built FPL Autopilot because I wanted to stay competitive without turning every deadline into another weekly chore.

Why it exists

I like FPL. I just kept forgetting to play.

I’ve played Fantasy Premier League with friends, colleagues and different groups for years.

I start out interested and I want to win. Then life gets busy. I forget a deadline, make a rushed transfer, leave the wrong captain in, or realise I have barely looked at my team for weeks.

The thing is, I actually like FPL. I like the competition. I just do not want managing my team to become another task I have to remember every week.

So I built something that could do the homework, keep track of what is happening and tell me what it thinks I should actually do.

You can use it as a second opinion, let it build the whole gameweek, or let it handle more of the routine when you do not have time.

The goal is simple: stay in the game all season without living around the deadline.

Built around three ideas
Less homework

Research should end in a decision you can act on, not another dashboard to study.

Your level of control

Use it for advice, approve the full plan, or automate more of the routine.

Stay competitive

The product exists to help you keep playing through the whole season.

How recommendations are made

The plan is built around the whole team.

Transfers, lineup, captaincy and chips are connected decisions. The methodology explains how squad context, research, alternatives and uncertainty are combined before a recommendation is produced.

Read the methodology